Wesnoth logo
Wesnoth Units database

Desert Sentinel

(image) (image)

Desert Sentinels patrol the sands; they are trained to avoid enemies when it is advantageous. They can cripple opponents with their bolas and are deadly with their swords.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Desert Hunter
Bevorder na: Desert Prowler
Cost: 35
LP: 44
Beweging: 6
EP: 84
Level: 2
Orde: wettig
IDDesert Sentinel
Vermoëns: skermutselaar

Attacks (damage - count)

(image)sword
nabygeveg
7 - 4
lem
(image)bolas
afstandgeveg
8 - 2
impak
slows

Weerstande

(icon) lem0% (icon) steek0%
(icon) impak0% (icon) vuur0%
(icon) koue0% (icon) arcane-10%
 
 

Terrein

Movement Cost
TerreinVerdediging
(icon) Berge360%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Dorpie160%
(icon) Flat140%
(icon) Frozen330%
(icon) Grot230%
(icon) Heuwels250%
(icon) Kasteel160%
(icon) Moeras230%
(icon) Mushroom Grove250%
(icon) Sand160%
(icon) Unwalkable-0%
(icon) Vlak Water320%
(icon) Woud250%